

The only thing to be aware of is that you will not be able to configure SweetFX in real-time through the ReShade GUI inside the game – you need adapt all config variables from a SweetFX config format to the ReShade. If for some reason you want to combine SweetFX with ReShade, you can follow this installation procedure. By enabling Performance Mode, it renders all of the variables static ( meaning they can’t be edited until Performance Mode is disabled), but it will speed up compilation a lot, and also increase the framerate overall ( as ReShade won’t be scanning the shaders in the background to see which ones it needs to apply). To make this process faster, you can either delete the shaders you don’t use (by moving them into subfolders), or enable Performance Mode in the Settings tab.


It’s pretty intuitive, basically like a huge Graphics Options menu. Now you can enable effects in the Home tab – the variables for configuring the effects are in the lower area, and you can search through them.Then click on “Reload” in the Hometab, and all of the available shaders should appear. Typically It should be \reshade-shaders\Shaders and Textures. If you don’t see any shaders in the main tab, or you downloaded custom shader packs, look in the Settings menu for where ReShade should look for its shaders.To make configuring things a bit easier, click on the Settings button and change the Input Processing option to “ Block all input when overlay is visible”.It will show you a brief tutorial, so just go through it. Now you can launch your game and press Shift + F2 to open the ReShade overlay menu.You should now have a folder structure in the game folder which contains a ReShade DLL (can be dxgi.dll, d3d9.dll, opengl32.dll, etc), and a folder “reshade-shaders” with a couple subfolders “Shaders” and “Textures”.exe file for the game you want to work with – Reshade will ask you to choose an API, typically you’ll want to use the DirectX version that you’re running the game in. Begin by downloading the Reshade installer package and installing it on your computer.ReShade 2.0 Shaders ported to ReShade 3.0.
